"You ever meet the kind of people that log into this backloggd website? These dudes, have got energy to SPARE. we're talking guys who beat off four times a day!!" haha gotcha nerd okay but please read the rest of my review

Maybe it has to do with having finished it literally four minutes ago but i'm so fuckin HIGH on this game dude. This is my first Suda51 game and I've been told for years by The Internet to expect it to be hostile, wacky nonsense, so obtuse as to be meaningless; stylish but shallow; and to top it all off a bad, experimental shooter with weird controls and boring design.

Instead I found a relatively straightforward game that is densely packed with imagery and ideas but also loudly shouts a lot of what it wants to say at you. I mean, if you talk to every npc then the game is constantly sitting you down for these huge exposition dumps that either detail the state of a bizarre (and, frankly, very funny) alternate history or have a character just tell you "HEY MAN THIS IS THE THEME OF THIS LEVEL."

And despite really clicking with the shooting and puzzle solving here I DID stop and talk to Travis and Iwazaru and everybody else whenever I got the chance to because this game does have a lot to say!

It's a game about America's imperial relationship with Japan and the immutable cycle of violence that has erupted from that relationship and countless similar ones throughout history; how it's very cool to say Fuck a lot; a game about agency, who has it, its value in a society where greater forces overpower and dominate us as individuals beyond our capacity to ever resist, and the philosophical importance of individualism in the face of that futility; how guns make cool sounds when you shoot them; how luchadores are fucking rad (they are); and, to some degree, a game about how you're kind of a dumb nerd for trying to read all this shit into it and hey what if shit just LOOKED COOL and SOUNDED GOOD

and the game looks fucking cool and sounds really fucking good

i simply cannot overstate how absolutely incredible every aspect of the presentation of this game is, from the visuals to the music to the sound effects to the editing to the direction to the introduction of different animation studios to match the tone of the stories for individual chapters are you fucking kidding me??? in 2018 cory barlog said "what if our game emulated one long take for no reason and looked like shit" and we were pumping this shit out in 2005???? What happened to us????????

I haven't played anything this funny or cool or thoughtful or electrifying in what feels like a long time. It's my first Suda51 game and now I can't wait to dive into more.

Reviewed on Jul 13, 2021


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