Your typical anime arena fighter with some insanely cheap tactics and busted combo loops. Still had a blast with this one. The story mode is boring and the menus feel cheap, but playing it online is surprisingly fun!

You have normals and auto combos.
To do specials, you point the stick in any direction and press an attack. You are allowed to dash cancel once per combo. You get to bring 2 assists with you. That's the general structure and it's pretty fun to learn when to call assist or input the air dash to maximize reward. You cannot block in the air, you have to perfect block to do so (pressing block as soon as the attack hits). This just allows for some gross resets.

Shigiraki's "Countdown" grab is one of the most interesting grappler designs I've ever seen. If you land his lunging leap grab 4 times, the opponent is instantly K.O.'d. You can combo into it! Since it lunges forward, it is a fantastic whiff punisher. Certain assists will hold the opponent in place, allowing you to land command grab yet again!
Ok, so the opponent likes to jump away a lot, in fear of the grab. Since they cannot block in the air, they can't keep doing that either. What ends up happening is arena fighter footsies. Who's going to attack first. Really fun stuff, but I can see how that would turn people away.

Reviewed on Jul 12, 2023


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