It's a Jill's solo game, what else can I say?

Jokes aside, I liked this game more than I expected. There's nothing new besides the dodge mechanic and I could see this being sold as a RE2MAKE DLC, not with a full game price: there's no extra modes, no 'B campaigns' or anything like that. Even liking it, buying at full price isn't worth it at all.

The game starts to diverge from the survival-horror dynamic from RE1 and RE2 (while the first was a true horror experience and the second was more survival, but with the horror present), RE3 has the horror: the body-horror. The Hunters (mainly the Gamma), the spidey-things and the tentacle-zombies were truly bizarre and... gruesome. There were some jumpscares here and there, but it was because I was always at the edge.

About Nemesis... well... it was disappointing. Don't get me wrong: the action moments, the chases AND the boss fights were good, but I expected him to be more like Mr. X and more PRESENT at the game, alongside the cutscene moments with him. The whole 'bio-weapon chasing you down' would be more real and would make a truly great tension building than scripted apparitions.

About the dodge mechanic, holy shit, I never felt so POWERFUL the entire game as I felt when I got the timing of the 'perfect dodge' or whatever. Normally you feel like that in the final fights (with a Rocket Launcher or whatever) and when you get the Magnum, but with this? It was a blast. At the beginning I thought it was a little clunky, but then got used to it. It was really, really awesome to see Carlos PUNCHING A HUNTER and just getting away with it: you love to see it.

The gameplay loop isn't bad and it's there, mainly because of the duration of the game (5 hours-ish) and a second playthrough when you get the gist of dodging will be a LOT more smooth.

It's a good game: nothing in the level of the RE1/2 experience, but just good at its own.

Reviewed on Dec 27, 2021


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