It's been a while since I played a game where I felt FAST. Neon White does that, and in such a hype way.

You play as White, an assassin in life, who died in his last heist. When he wake up, he's in the middle of several other people, called Neons, who have to complete quests to receive the God's pardon and go to Heaven. Those who fail, go to Hell.

This game is pretty interesting and, honestly, super fun. It's a fast-paced FPS with a great level design, great mechanics and it's really welcoming for people who are not used to speedrun (that's my case). It has a great OST, composed by Machine Girl, so, if you like Breakcore, Acid House and those type of genres, you probably will like this one. The characters are really cool-looking and the aesthetic presented here is really well done. I kinda feel like I'm back at my tumblr age, but in a good way.

The game has a plot, yes, but it isn't that big of a deal. It completes the experience, of course, and you can relate and connect with the other characters but by any means it's the core of the experience.

The characters are, beside good looking, somewhat fun. The dialogues are really cheesy and use a LOT of pop culture, but honestly... they are funny: some of them you cannot take them seriously. The game is almost full voiced, which made the experience even better and complete. You probably will like one character or two, design-wise or personality-wise.

The game would end quickly if there wasn't an interaction system. When you complete a level, you can replay it to get better time AND to get gifts. There are two faces of the same coin: you can play it again to just go full ZOOMING or in a more 'chill' way, to collect those gifts. They have a purpose: get them and give 'em to their respective character. This plays a sorta of major part of the game: there are levels of your bond w/ the character that unlocks memories (which you're gonna need to get the True Ending) and, one of the best moments of the game: the sidequests.

The sidequests are missions of each Neon character. Each of one them has its own limitations (in Violet's, you cannot shoot, only discard, for example) and the maps are really harmonic with their personalities.

That aside, the game can be really tiring, mostly because of writing and if you're trying to get the best time and the gifts after completing the chapter. If you're just looking for the high speed fast-paced game, you can just rush it out, but you will lose a really major portion of the game: those side interactions that you get with the gifts.

Also, the angels are cats. There's that. This is like one star by itself.

Reviewed on Aug 04, 2022


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