I ended up playing this one after Ghost of Sparta and Chains of Olympus, and I will say that I feel this is a game of higher highs, but also lower lows in comparison to those two. One of the high points being Pandora's Temple, with its winding puzzles and variety of challenges, and one of the lower points being the second phase of the final boss, as while a really cool setpiece and story moment, was a pain to actually beat and took a lot of tries (though granted, I did play the game on the game's "hard" difficulty). Combat-wise, I feel this game is sort of inbetween CoO and GoS in terms of feel though, as while the moveset isn't as varied as the latter, air juggling is significantly more powerful here and is really fun to pull off.

Reviewed on May 21, 2024


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