A 2D platformer where you control a rover that goes from point A to point B collecting antimatter while trying to avoid the pits of frustration coming off from various design choices. Mainly, the way some of the enemies hit, the somewhat functional (but not really) anti gravity gun, the range of explosions, the softlocks and the various graphical glitches show a product that needed more time in the oven.

Well, at least the title is accurate once to start losing robots for these reasons.

Reviewed on May 23, 2023


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