I just completed a 2nd playthrough on Hard, and it was still a blast 2 years later. I still think it needed much more meat on its bones, mainly more major boss encounters and denser area design, but Dread sets a very strong gameplay foundation for future 2D Metroids. My only other complaints are the underwhelming soundtrack and uninteresting sequence break techniques compared to the reverse wall jump in Super Metroid.

Reviewed on Jan 19, 2024


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