A really insane game. CRPG-esque character skills encompassing a weird crafting system that begs you to break the game entirely (and tbh I think it demands you to for those superbosses).

The pacing is brisk and never feels like you're spinning wheels (a plus of the PS1/SNES era), the characters are charming, Motoi Sakuraba proves his talent (arranged & original soundtracks? this is what remakes should be like).

One complaint I had turned out to be a skill issue (i thought fishing had no easy indicator of what you could catch but turns out you just stand there) but the only thing I do think is a problem is how hard the combat is to parse at times. Particle effects and clouds can make you lose track of your guy pretty often.

Also love the ability to choose between different art styles but not a fan of how it only matters in the Status menu. And not a fan of the PSP art which looks like shit. How to Draw Manga-ass garbage

Time to be let down by all the sequels!

Reviewed on Nov 15, 2023


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