BEHOLD THE BUG MADNESS.

My first exposure to the intense miasma that is MUSHIHIMESAMA was the infamous "HARDEST BOSS EVER" vid that made its rounds back in the late 2000s. I was probably just ten years old, and vividly remember being stunned by just how impossible it all looked. I think around this time I was also learning of stuff like IWBTG and the speedfreak pros of Stepmania / ITG, but something about Mushi really left me in a state of wonderment. I remember barely being able to see what was happening on the monitor of my parents' family computer, a 240p mess, this complete incalculable warzone of the color purple enveloping the screen at constant. It was baffling.

Only two months ago did I learn that video was actually from Futari and not the original.. There were certain sounds unconsciously ingrained into my head that, playing the OG, never appeared. The laughs of Queen Larsa, the fucking insane music, etc etc. I still hope to one day snag an X360 copy.

Anyways. Yeah this rules. I tried writing at length but no words can really do it justice, as its a bit difficult to sum up succinctly. Nothing really looks or sounds similar.. Each of the five stages contain this profoundly inspired arcade beauty, richly manicured with alienlike flying insects looking to murder at every instance. Enemies you blast explode in a hellfire of amber gem pickups, inflicting this feeling of utter dopamine as you are tightly surrounded by fleets of endless shifting bullet walls. A gorgeous, mesmerizing apocalypse. Your movement and reflexes will be tested to maximum capacity. Patterns are an absolute joyride to learn and swerve throughout. Multiple modes are available here, most of which contain three difficulties, and three ships to use. The fun just does not wear, and the eye candy never becomes stale. Endlessly replayable. Its a total bargain and likely one of the best shmups ever created. Or in any genre for that matter. Play it.

Reviewed on Mar 06, 2024


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