I really bought into the hype around this being on par with FromSoft games, and so went into it with that expectation. I think Lies of P has a lot of good things going for it; the ambiance is great and the narrative premise is interesting enough. Everything else, on a technical and gameplay level, absolutely loses me.

For me, as a huge fan of Bloodborne, the line between influence and flat-out imitation becomes extremely blurry. From game mechanics to dialogue to encounters, it just seems like too much of a rip-off for me to properly enjoy what they're presenting as a standalone piece of work. And for that, the elements of Bloodborne they did rip are some of the least enjoyable aspects of that game to begin with.

The mobs are pretty boring, the combat is grueling, and the 7-frame parry window makes places an artificial difficulty level in all boss encounters that makes me feel like I'm playing a game that's hard just for the sake of saying it's hard. Character design is flat, customization is uninteresting, and I feel like I made no real connection with any aspect of the game in my 15-18ish hours of playtime.

Reviewed on May 13, 2024


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