gosh this game is so cute ... i got it on a whim because my motivation with finals has been weating thin and i needed something new to keep me going. i saw a discord friend idling on it a few weeks ago so i thought i'd give it a shot too, and oh my gosh, it totally exceeded my expectations!!

in terms of productivity tools, this game has a customizeable pomodoro timer, a habit tracker, a to-do list, a journal, customizeable soundscapes, like ~5 pre installed albums to listen to & a built in youtube web player! basically, for me, it's everything i need and more to get the work i need to done! i also struggle a lot with motivation, so knowing i have new things to buy or spirits to unlock if i keep up with my work does wonders for my focus

that said, the customization feels a little incomplete, at least where it stands now! but the devs have posted a mini roadmap saying they'll be dropping some free updates later to improve that, which i'm very hopeful & excited for! for a game that just came out a couple weeks ago, there's still plenty to do and unlock

but anyways yeah if you're reading this and you're looking for a sign to get this game, absolutely get it! the price is more than worth all the features it comes loaded with just compared to other productivity idlers out there for free

this game is honestly such a blast to play, i got a bit scared starting out because there were an alarming amount of new systems in place, but somehow it just works perfectly.

the story is a bit confusing at first, but once it gets rolling it all just falls together beautifully. i cried like a baby at the end too, 10/10 i absolutely understand why people hype this game up so much now

the gameplay in this entry of ni no kuni is absolutely excellent, i genuinely could run around farming forever. not to mention, the progression system, both during and after the story is spectacular!

the graphics and art direction are just gorgeous, even without ghibli this time around (i do quite miss the 2d cutscenes, though)

i particularly like the idle kingdom building aspect, it's really nice spending a few hours farming resources in the world for whatsoever you need them for, and then coming back to a full stash of gold waiting in your kingdom.

the only issue i really have with this game is that the story feels a lot more immature than the previous one. i love them and all, but i just don't feel for these characters as much as i do the characters in the original

2008

i have no idea what i just played but. oh my god? oh my god

i don't even want to say anything because i really and truly believe everyone needs to play this blind. my one main complaint is the combat, but i appreciate the inclusion of the auto mode

super short and...well i wouldn't say sweet, but... i guess the best way to put it without spoiling the entire thing is that it's very interesting to see how this topic was so uniquely tackled

why'd they have to make it an nft thing :-(

an adorable game that doubles as a masterclass in environmental storytelling. there's only a few sentences in this entire game, and yet it tells you so much about the character you're following. it hit me especially hard because i just graduated high school (days before playing this), and am currently having that "oh gosh i'm gonna be on my own soon. where'd all the time go" crisis

the price is a bit steep for the amount of actual game, even on sale. so i can't help but feel a bit underwhelmed by the whole experience. at the same time, it's not something that really bothers me, because the effort and love crammed into every corner of the game makes up for it, at least in my opinion. still, i'd advise waiting for a sale

i made an australian apple id just to see how bad this game was, and somehow it was even worse than what i expected

i first got into this series through kingdom when it first released, which i played religiously! until i burnt myself out horribly because i forgot i hate mobile city builder games. it took me a couple years to give the series a try again, but i saw my friend playing ovenbreak and thought i'd take another chance. unfortunately i now play this one religiously and i want to hate it so badly but i willingly play it for at least an hour a day... funny cookie guys always win out

guys will get stuck in eternal loops of simulated life & death and be fine with that ig

god i wish i liked this game more ... i get what they were going for with chap5 being the true ending but it's so ridiculously out of the way 😭😭 i put the game down 2 years ago after chap4 and it took me hyping myself up while replaying the whole series to finally stomach the rest ... god don't even get me started on how huge segments of the plot going forward are hidden behind tapes you have to farm bosses to even get

this is seriously the hardest i've cried over any game ever. i was curled up in a ball sobbing for hours after finishing it

the best sigcorp series game in my opinion. every time i replay this game i just cry harder.

i played it for the first time on the day it launched, and after coming to terms with the games itself, went into an absolute frenzy over what it could mean for the future of the series. it's just such a perfect episode, both as a standalone entry, as well as a piece to the puzzle that is this series.

anyways, it's been about 4 years now and i still constantly think about this game.

This review contains spoilers

i've thought a lot about this game since beating it. i don't know, i just have such mixed feelings on it after having seen every ending.

don't get me wrong, this is an excellent game! especially as a study on how badly the internet can fuck someone up, in ways no one really likes to talk about. it's a showcase on microcelebrity culture and how anyone can fall victim to it.

except...some of the endings feel like they're there just to be less good than the actual "good" ending. one example would be the bomber girl ending. i dunno the ending text just really threw me off. "be careful of overdosing on emotions" like...this is a perfectly happy ending. the only "bad" thing about it is the high mental darkness requirement to even get it in the first place (which, the game establishes mental darkness isn't necessarily a bad thing if kept in check). honestly i wouldn't even have a problem with this ending if the true good ending didn't feel so cheap.

the actual good ending is just ame unplugging from the internet. as funny as it is to say the moral of this game is to touch grass, it just feels so hasty? not only is her unplugging implied to be the solution to all her issues, but also the issues of most, if not all her fans. on one hand, yes, i agree with the message; the internet is incredibly dangerous, especially if you're predisposed to any sort of mental condition, and we'd all benefit from taking breaks here and there. but, on the other, i don't think the solution to should be just unplugging from it entirely.

hell, i'd go as far as saying i don't think this is the sort of game that needs a "good" ending. i feel like the message would be so much stronger if every ending was a mixed bag. maybe if the true good ending was just the best and secret ending of a bunch of bad endings

spinning this review away from things that threw me off, i have to say, i was very impressed by the religious horror spin some of the endings took. it's definitely not something i went into the game expecting, but in retrospect, it makes perfect sense to take it that route. i don't have anything else to say about it, except for the fact that my jaw dropped the moment i realized what was going on

this game also has a super interesting meta-story! i've seen some people complain about it being kind of cringey/a rip from DDLC, but i couldn't disagree more. if anything, i think it's a fascinating reversal of what DDLC does. since this is a spoilery review, i'll just spit it out. p-chan, the player, is implied to be ame's creation. i don't know, i just think that's a super cool late-game reveal.

but anyways, even though i have some reservations about a few of the endings, i think this game is more than worth playing. just know it's dark in a way that the content warning at the start doesn't express. and also, don't make the mistake i did and 100% it in two sittings

i absolutely loved the gameplay in this one! finding all the ways to mess around with the ai was probably my favorite part.

my main gripe is how, despite having a very enjoyable and thought-provoking plot (that i'm honestly still coming to terms with), it got a bit overwhelming having ~3 plot twists per cutscene sequence.

apart from that, this is a great game to play, and i think the message is something that really stands now, even after the decades since launch