A diamond in rough... Filled with bugs that make you wish for a nuclear winter.

-The gameplay... Technically it's a first person shooter (which is how I played it) but you can also play it in third person. The first person mechanisms (moving, shooting, etc) are like you would imagine, but to go into more detail... The first problem to come in mind is that you can't run in the game; best you can do is to holster your weapon so that he walks a bit faster. Just to make it clear, running is the default version of the movement, if you hold shift, the courier will crawl like a snail.
The gunplay is good; it can be extremely fun depending on your weapon of choice. But what makes it memorable, is the VATS. VATS basically allows you to stop time and aim for a body part and take your chance on shooting directly at it. And the cherry on top is the cinematics after you kill an enemy. Which other than being cool, it also lets you know that you have killed all the enemies nearby.
Nothing special to mention about the mini games (lockpicking, hacking) and the dialogue system choice.

- The story is one of the selling points of the game. It doesn't get to the point right away, first it let's you know what you are actually dealing with, and then tells you the main goal of it. First you wake up from the dead, after being shot by Chandler Bing in checkered suit. You are rescued by a robot and wake up in Goodsprings. You learn how each thing works, help others, and get help from them; Goodspings is your learning ground. You leave the town to find Chandler and take revenge, but instead you will have to deal with different factions of the game. Until eventually you will have to decide, who should rule the Mojave wasteland?
Other than the main story of the game, side quests and the backstories are also very entertaining. Each vault, each companion, each faction you find has sad backstory to check.

-There are so many fucking side quests, and that's a great thing. It happens rarely that the side quests are so good that make you ignore the main quest line. Fallout new Vegas is filled with those. Even though many of them are fetch quests but there are always some that you won't forget after playing.
The great thing is that they blend into each other. Sometimes you might not even recognize a mission can be ignored and isn't part of a main quest. The side quests you do now will leave an important impact on the future of the main quest line.

-The character design is great, but it can be confusing. You have SPECIALS, Perks, and skills. You choose your SPECIALS early in the game, and you can't change them unless you get a specific perk or pay for an implant. You can get skills and perks by leveling up. With each level, you an amount of skill points to add to your preferred set of skills. For the perks though, it takes two levels; and you can only choose one perk.

-Bugs. So many bugs. The game crashes when you are walking. Characters that should give you a quest don't show up. The game exits when you are loading. There is a loud annoying ticking sound in the music....

- As I said there is a ticking sound the music of the game, so I had to cut it off. As far as the voice acting goes though; it is pretty amazing. Characters are distinct, and deliver emotions perfectly.

-The visuals are pretty alright, if you can bare the piss filter. Nothing more to mention...


It has happened many times to me that I try to play a game many times but every time I get bored early in the game; eventually I pass that first stage and finish the game, just to realize how amazing that game is. Fallout New Vegas is one of those games, but I finally played it.
Yes it is full bugs. Yes it has many flaws.
It is not perfect; like most great things.

Reviewed on May 26, 2024


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