In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.
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I've long maintained that NV is not a game with particularly good aspirations, good writing or any sort of design intent that stands up to scrutiny. The fact that it's actually fun is a consequence of the gameplay loop being so broken that it's basically optional, and a constant torrent of glitches that coalescence into a borderline miraculous mixture of weirdly liminal nonsense. It's brand of fun being seemingly accidental doesn't make it any less good or impressive, but it does make it basically impossible to replicate.
I could write an entire research paper on this game, explaining how it thoughtfully built upon the legacy of the franchise, its intrinsically layered politics, and how it reaches the most human conclusion of what this franchise is built upon.
Made it into a video instead.