In Jujutsu Kaisen, the character Gojo Satoru has the ability to overwhelm the opponent's mind with infinite information about the universe in such a short amount of time that it basically traumatizes them and makes them inoperable. What I'm trying to say is that playing 13 Sentinels: Aegis Rim is probably the closest you can get to experiencing that for yourself.

I'm probably the problem, but in one word, this game is incomprehensible. Having 13 protagonists on different timelines that you can switch between at any point would already make for an incredibly confusing game. On top of that, this game has every science fiction concept you can name incorporated into the story. Mechs, time travel, droids, predicting the future, time loops, clones, droids, and so much more I can't talk about without spoiling the game. The game tries to make it less confusing by having a timeline and a word bank of characters and concepts you can check literally at any time, even while characters are talking. At some point though, I realized that what's confusing isn't the timeline or how the story is told, the confusing part of the game is the story itself. Even after just having beat the story, I cannot tell you what several extremely important words in the story mean. I tried so hard to piece things together in my head while playing it, but as you play things don't get easier to understand, more and more ideas pile on top of each other and it becomes more and more confusing. Several times while playing this game alone in my room, I paused the game, put my controller down, put my head in my hands, and said out loud "what the fuck is happening!?"

At the same time though, I couldn't stop playing it. I didn't fully understand what was going on, I maybe didn't even half understand it, but there's something so alluring when so many ideas are being tossed at you at once. It's the type of game where once you start playing it, you just have to see what happens because the game is genuinely insane. It's a fascinating experience.

There's also a whole strategy game part of 13 Sentinels that you have to complete, and I also don't have much to say about it. It's somewhat fun, but not fun enough to stand on its own. You would not buy a game with only the strategy part of 13 Sentinels, at least I wouldn't, it's a fine mix-up to the visual novel gameplay every once in a while but I didn't love that part of the game.

I'm torn on this game, because I don't even know how I feel about it. Is it good? Is it bad? Did I enjoy it? Did I not? Is this a game I can recommend to anyone? I don't know the answer to any of those questions. But it's very unique, you won't experience anything like it, and I think that's worth something.

Reviewed on Feb 23, 2024


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