A turn-based RPG distilled to its basics combined with careful resource management is a great idea on its own. Even while writing this, I still crave more of its core gameplay loop. It is a rather easy game once you figure out optimal strategies, but it was so satisfying that I just didn't care.

Its biggest downfall is that the writers seemed torn between telling a friendship-conquers-all JRPG story and a harrowing war story. This not only holds the story itself back, but its indecisiveness with its theme makes one of its "major" gameplay mechanics - the soul cannon - utterly redundant.

I look forward to the sequel and I hope that they stick to one narrative direction. Preferably the pessimistic one that the game first sold me on... y'know, 'cause I'm a moody bastard.

Reviewed on Sep 17, 2023


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