Katamari Forever is such a strange game in the context of the series, at this point the franchise was only about 5 years old and to celebrate this event the game is basically a complication of the best katamari levels from the franchise at this point. The game I think is most similar to this would be mario party super stars since that is also a complation game with new additions. However, katamari forevers biggest downfall is that it is too reliant on this premise and decides to celebrate katamri in a somewhat shallow form. Is this neccessarily a bad thing yes and no, yes because this is the most fun katamari since we love katamari, never was I bored or felt like the game was dragging because it did such a great job at varrying up the gameplay. This title isnt just a bunch of size objectives with uninspired or boring layouts but actual varriaty not seen since we love katamari and the new art style change helps to make these levels feel different to experience and with absolutly incredible and creative remixes of previous tracks that breeds new life into them and kind of transforms them into new songs in and of themselves. Also the new art style is great, for the most part, the one seen most throughout the game is this illistrative art style that makes the game look like it was sketeched and it looks great making enviroments realy stand out and feel unique from their original forms. However, the wood art style doesnt really acomplish in making the game look like wood more so looks like everything was drenched in gasoline making for a greasy and unappealing look for katamari. Another major improvement would be control, this is the best a katamari game has controlled period, they're so tight and responsive however, the new ability to jump isn't taken advantage of since the level design is taken from the previous games meaning that the levels weren't made with jumping in mind making the jump pretty redundant and more or less used to get out of areas that you are stuck, the only time it really feels like it's taken advantage of is the last level. Also I would actually like to praise the narrative a bit here, I dont think it's as meaningful as the original or we love, there isnt really any commentary on connsumerism or capitalism here, but the king is explored a bit here through the roboking who, throughout the game is constantly talking about the pressures of him being king and never having any time for himself, its nothing incredible but its much more than what was in beautifle or me and my katamari. So I don't have much in the way of complaints other than I think the game should've been more of sonic generations or sonic mainia type of celebration game where level themes and asethics are used from previous games but the layouts are mostly original and work to the games specific movement and mechanics but the new additions are nice like the couple of original levels and the fantastic katamari drive which does a great job at making the levels feel fresh to replay. If I had to lobby another complaint it would be that the heart 'power up' is mostly used poorly and is completly anti thetical the design of katamari. The power up sucks in all the objects around you, in most levels this comes as a poor innovation to the series as it negates some the appeal of the game that being rolling up objects in a big ball but in some levels such as the frugal living one and the temperature one they are used more as obstacles rather than power ups which is great as it punishes mindless rolling but this is not how it is used for the most part.

Despite this clearly being a cyinacle and corporate product from the higher ups its clear that the developers did not see that way and managed to make a game that feels so genuine and loving to the franchise and the fans of the franchise and I'm assuming that their would be more new levels and modes if the developers were given more time but still I do think that this game does enough to warrent being a distinct entry in the series and builds upon the franchise more than the previous two games did. This may be imblamatic of katamari becoming the exact product that it critised in the first two games but I can't deny that this game is really fun and I think its definetly worth your time. Also one benefit of playing this game was seeing how good ps3 emulation is right now, obviously not perfect but still way better than it used to be and same goes for psp emulation, and with me mentioning that, I must say that I didn't have many technical issues with the games framerate but I've heard that the framerate is unstable on ps3.

Reviewed on Sep 22, 2023


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