There's a really solid foundation here, but this game is held back by so many fundamental issues that keep it from being anything more than okay. It can be really fun to throw shit around with telekinesis for a while, but the combat eventually becomes really stale. Enemies are damage sponges and eventually you won't even be using your gun, just hurling shit at endless waves of the same repeated mobs, only shooting when your energy is on cooldown. The art design here is phenomenal, and implements live action in genius ways, but nearly every area you explore looks identical, and the in game models look incredibly uncanny, it's honestly hilarious every time it cuts from a live action scene to their in game model that looks like them made out of clay. The story has some really interesting concepts, but I was mostly just interested in the facility, Dr. Darling and the stuff with Alan Wake. The main plot involving Jesse, her brother and the hiss feels incredibly half baked, and ends as soon as it feels like it's really picking up.
The game really wasn't that bad, but it really started wearing me down by the end with it's repetitive gameplay. I only played this because I was interested in continuing Alan Wake and heard there was stuff relating to the story in this game, and I can't really say it was worth it in that regard, but if you're interested I think you should check it out. Despite it's flaws, there's still a lot of fun to be had here, for a while at least.

Reviewed on Apr 24, 2024


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