It's always a pleasure to see a game that sets out to achieve essentially one thing and then proceed to execute on that one thing flawlessly. Pseudoregalia demonstrates this with its movement, resulting in perhaps the most satisfying movement platformer that I've played. The world is cleverly crafted to enable players to use their tools in such a way that reaching a ledge or a platform often feels unintentional. Finally pulling off just the right string of moves to make it to a platform that seemed unreachable was exhilerating each time it happened. Outside of the movement, I felt like the game was perhaps just a bit too obtuse with its direction and that the combat felt half-baked, but getting around the castle and its surrounding areas just felt too good for these things to get in the way of my enjoyment.

Reviewed on Apr 22, 2024


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