Nature being the cold hearted bitch she is decided to threaten me with power outage potential weather so I had to forgo my "one game at a time rule" to not run the risk of potentially losing progress in Octopath 2. Really this is the only thing the switch is good for.

Anyway this was my first time playing Return to Dreamland so I don't know whats different about this release other than the graphical changes, some new powers and a new mode from what I remember from the trailer. Its a kirby game, not really much else to say. You played a standard kirby game before? Then you know 90% of what to expect there. No suplex in the game it gets points reduced.

The big new mode is ok I guess. I was hoping something more along the lines of Milky Way Wishes but I got something akin to a Meta Knightmare. Asset reuse and recoloring with bosses getting their elements changed along with some new attacks. At the very least it didn't have another 100+ collectables but it could artificially inflate its time in other ways. I don't give a damn about the minigames or its little mask rewards. I did planet cracking once and never went back to that place.

I can see why it was so lauded back on the original wii release but I can't say I'd be replaying this over Super Star Ultra

Reviewed on Mar 15, 2023


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