One of those games where you're probably better off just playing the sequel when it comes out. You spend most of the game acquiring basic moveset skills and while it is consistently enjoyable it desperately needs to learn some lessons from its reception. I don't think it's coincidental that one of the first things I learned about the sequel was "don't worry, it's got fast travel this time."
Hopefully the sequel will make less baffling choices like introducing force pull several hours after force push, explains the relative but arbitrary advantages of going single vs dual lightsaber, and gives more meaningful texture to combat with melee enemies.

Reviewed on Feb 28, 2023


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