I love Banjo Tooie, I'll defend it to the death, I believe it does some incredibly impressive things and is one of the few games that actually showed off what the Nintendo 64 was capable of (albeit near the end of its life, but hey, better late than never)...but, it's just not as good of a game as its predecessor

Levels were far too vacant for no actual reason (looking at you, Terrydactyland...I understand it needed to be like that for the transformation, but man, talk about diminishing returns), a lot of the types of Jiggy missions got far too repetitive , especially near the end of the game (now many times do we need to go through rings?) and the backtracking and tedium got a bit unforgivable at points, but, dammit, you know what? Again, this is likely 100 percent nostalgia talking, but I still have a lot of fondness for this game

For all of its faults, there were definitely some things it did fairly well; the interconnected levels thing brought on a few clever bits, and I'd be lying if I said I didn't enjoy all of the unique boss battles

Overall, it's flawed, but I find it almost as lovable as the first game

Reviewed on Nov 26, 2023


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