The biggest tragedy I can currently think of is that they didn't complete the Wonderswan port of this and include a more faithful version in Origins with SNES-esque graphics
Here's the good part: a lot of care obviously went into making this thing.
The rest will be the bad part.
We Occidental are stuck with this version, perhaps forever, a disappointment after FFII, an inferior attempted refinement of FFI's magic and combat mechanics, an interesting job system poorly paced and implemented, occasionally nice looking towns and occasional horrific looking characters, a sluggish combat system, and a duct-taped storyline that is by turns inane, maddening, contradictory, hokey, banal and usually all at once.
2 monsters at a time was a mistake. The final dungeon was done better in the second game, a sour taste prevails, and I was left wanting not only never to play this game again but wanting to punch it in the face.
I haven''t played all of the games in this series, but I would be unsurprised in the extreme if this doesn't end up dead last.
Perhaps the Famicom version would change my mind.
仕方がない
Here's the good part: a lot of care obviously went into making this thing.
The rest will be the bad part.
We Occidental are stuck with this version, perhaps forever, a disappointment after FFII, an inferior attempted refinement of FFI's magic and combat mechanics, an interesting job system poorly paced and implemented, occasionally nice looking towns and occasional horrific looking characters, a sluggish combat system, and a duct-taped storyline that is by turns inane, maddening, contradictory, hokey, banal and usually all at once.
2 monsters at a time was a mistake. The final dungeon was done better in the second game, a sour taste prevails, and I was left wanting not only never to play this game again but wanting to punch it in the face.
I haven''t played all of the games in this series, but I would be unsurprised in the extreme if this doesn't end up dead last.
Perhaps the Famicom version would change my mind.
仕方がない