What Silent Hill does so well that I feel most horror media didn’t around the same time, was create a genuinely disturbing and memorable atmosphere.

Too many times in the 90s, horror media was all B tier blood and guts gory bullshit that didn’t leave an actual impact on you as the viewer. When a game can take what movies with higher budgets are attempting to do, and turn it into something I feel is top of the line in that category, it’s truly something special.

You will not find a plethora of cheap jump scares to make you squeal, but rather area after area of images and sounds that will bother something inside of you. A lot of the time during my play through, I would hesitantly go through a door or up a flight of stairs, worried the next images I am about to see are going to stick with me even more than the last.

I love psychological horror themes, often creating a sense of dread within your own mind rather than worrying only for Harry.

Even the slow movements and fixed camera compliment the tension while trying to escape as quickly as you can. It’s almost as if Toyama knew how the average Joe would respond to being in this type of situation.

Honestly the only thing here I’m not too fond of is how slow some of the melee attacks can be, considering a large portion of the in between areas encourage you to use them.

Nevertheless, Silent Hill is what more horror media should strive to be. 9/10.

Reviewed on Mar 08, 2024


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