'Endless' games don't always gel with me so I was pleased when this turned out to be mission focused. I think they could have been slightly longer but it was nice having mechanics chop and change continuously to keep things interesting. Most levels felt pretty fair as well, even if you have to occasionally deal with enemies suddenly spawning just off-screen directly in front of you, giving you very little time to react due to the screen size.

The crank here steers your ship in a similar way to Hyper Meteor (direction dependent on the exact crank position), but there's also an option to change this to be relative to the ship's position on screen.

Reviewed on Feb 06, 2024


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