Played as part of Atari 50.

Incredibly ambitious for the time, featuring what we'd later refer to as a hub world connecting half a dozen different missions, but the floaty controls from Asteroids are bumped up to 11, and the gravity and environments ask you for precision on the level of Lunar Lander, while you're being targeted by ships and bunkers. It's just way too much shit going on, and playing this you're usually gonna just find yourself careening into walls, or in the chance you avoid them, immediately being hit by a projectile from an enemy (actually shooting down enemies is 90% of the time out of the question since it forces you away from the constant movement juggling you have maintain to not die).

Cool ideas but none of it really comes together all that well in the end, it's just way too demanding and annoying to play.

Reviewed on Jan 30, 2024


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