Played as part of Atari 50.

About as good as of a port as it could have ever reasonably been, but it's still vastly inferior to the original. The lack of trackball controls (and the overall slowing down of the game to compensate) and the narrowing of the 3 missile bases into one are to be expected but it's still a shame, given that losing both of them decreases the stress level a ton. The cleansing of the explicitly political Cold War themes of the original into just a generic space theme is really disappointing too, but it's not really that surprising. Definitely one of the better options for the 2600, but this was still deep into the era where even middle of the road arcade cabinets were dunking the fuck on top of the line home console games, and with the original Missile Command being one of the best cabinets from the era, there's really no contest here.

Reviewed on Feb 02, 2024


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