felt so visceral that i had to turn of my computer as the miasma was suffocating me and making me cry
i havent touched it ever since

i recommend it, despite not having finished it myself
i know its good

feels too personal to even review
though im glad it was made, and i hope it had great value to you

made me frequently think "i wish i was like that"

im a sucker for this dumb style of humor ahh....

ahhhh i loved the whole vibe it was going for, but i felt like something lacked....

i thought it was incredibly sweet, incredibly touching, especially the main story and vinegars
but the gameplay grew tedious and grindy.... could have worked better as a pure vn maybe....

the ending made me laugh so much ahahaha
the mechanics before that were okay, and the tense scene was indeed tense, but not much to say besides that......

it made me feel so much............

2018

its the best game ive ever played

avail by sintecta is SO good omg

1993

the environments are pretty and the story is simple, but the puzzles are either a pushover (the tower on the main island) or insanely frustrating (the train..........). considering it is first and foremost a puzzle game, its shocking for some of them to feel this messy.

fun little game, the scariest thing being to fall and die............

lacks enough content AAAAAAAAA
the art is so pretty, miwashiba's art is always amazing

Despite the physics being janky, the cars driving being floaty, many typos everywhere, and the save system being incredibly weird, I enjoyed it, a lot. Take my word with a grain of salt: the gray skies and concrete walls may just be a weakness of mine. But the environments feels interesting (the tutorial course being a favorite of mine), and being able to kill (and being killed) with a single shot is surprisingly fun and tense.