Oddly enough for an NES game, I was able to discover it in 2019 and actually enjoy the unique mechanics.

But NOT odd for an NES game is its ABSURD DIFFICULTY. Would have been a whole lot better if the jump had variable height depending on how long you held the button, but nope! Every jump is as high as possible!

Cool to play around with for a bit, but not enough to commit to the whole game.

Reviewed on May 27, 2022


2 Comments


I know this is an old review and you might have figured this out by now, but you can cancel mid-jump (and thus have a shorter jump) by pressing A again! Still not as effective as dynamic jumping, but it makes the game a little more playable.

1 year ago

@execmalfunction this is a great tip! Thanks so much, I'll take another crack at it