Alex's Cowabunga Collection Marathon, Pt. 9 of 13

"I'VE BEEN BEATEN BY A BUNCH OF TEENAGE TURTLES." - Leatherhead

Why is the dialogue weird here? Feels like it may have been written by a native Japanese speaker, while the other games have felt more natural, "Milk Shake" epilogue aside. It's definitely not a bad thing, the bizarre way the characters speak here is one of the most charming things about the game!

The HyperStone Heist is based off of Turtles in Time, so it's automatically better than most TMNT games. It's not a direct adaptation though, there are far fewer bosses and levels (though the levels seemed longer to me in HyperStone), but the combat is arguably better here, and there's a dedicated run button.

There's a button-combo attack here that really confused me. I noticed that if you hit Jump and Attack at the exact same time, you do a slightly more powerful swing. I started mashing that constantly, but soon noticed that every time you perform this attack, you lose HP. The move isn't remarkably strong, it might be the same as two regular swings. So why the massive drawback? Seems like there's no reason to ever use it.

HyperStone Heist is different enough from Turtles in Time to justify playing both, they're both excellent brawlers despite their short length. You'll encounter some of the same enemies and locations, but... come on. It's a 90s TMNT game. They all draw from the same well.

Reviewed on Sep 08, 2022


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