very satisfying in terms of a narrative end cap, of course. not the complete slam dunk iterating on the first game was ideally going to lead to otherwise.

combat gameplay sees an improvement if only because the adaptive difficulty feels less overbearing (i'm pretty sure it's still here, though) which makes getting through the thing less of a headache. unfortunately level design takes a hit with everything feeling a bit less creative (especially the nightmare sequences) overall. the game ending on reusing shooting small parts of the environment to progress the final boss was a bummer. it was bad in Max Payne and it might have been even worse here due to the external pressure of enemy fire making the already finicky hitboxes worse.

looking forward to playing Max Payne 3 someday even though i expect the story to be a shit show. the gameplay looks to be like a powerhouse among third person shooters.

Reviewed on Mar 11, 2024


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