Played through alongside Anniversary. It still fucking slays.

One of the most satisfying games I can think of when you're willing to put the time in to learn the controls. The level design makes the most of both the simplistic moveset and design elements (the game is on a grid system) for an ultimately cohesive experience. The level design flows without feeling like you're being railroaded from place to place. Not all games (see: the remake) have That...

Anyways, I'm looking forward to replaying through the rest of the pre-Crystal Dynamics games in the near future. It's been long enough.

Reviewed on Jul 14, 2020


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