I can see what they were doing here but I would've loved it a lot more if it was better executed. For a game very clearly inspired by Titanfall's movement, it absolutely butchered everything that made Titanfall feel so good. Your jump has next to no weight to it, the wallride sucks and I've often died to the game locking me into one when I'm just trying to land on a platform. You die in one hit which is hardly an uncommon mechanic, but when the movement is this imprecise and floaty, it makes it more frustrating than anything. Rarely have I died in this game and actually felt like it was my fault. If they tightened up the movement, I would've loved this game. As it stands, I never want to touch it again.

Reviewed on May 27, 2023


Comments