It's fine as a light, atmospheric adventure and I like how the castle loops around and has a sense of place, but the gameplay holds the game back. The escort heavy nature isn't pushed much and usually Yorda just slows the pace down to a needless degree without adding anything interesting. The slow pace isn't helped by lack of automatic checkpoints, meaning that one mistake could easily lead to losing a fair bit of progress which is not fun to repeat and doesn't fit the general feel of the game. There were also one particularly clumsy section with a couple of very awkward jumps that somewhat soured my mood for the following sections.

Reviewed on May 22, 2021


1 Comment


2 years ago

The worst part is how it starts doing automatic checkpoints after you get separated from Yorda. Why it's not in the rest of the game is far beyond me