For a few hours it sufficiently scratches the old Adventure Game itch. The writing is decent enough (especially when it's mimicking LucasArt's signature brand of humor in the dialogue trees), and the art, backgrounds and music are nice...

...and then things begin to unravel as you get deeper and deeper into the game, and realize that it will never open up.

Unavowed is made of these little bite-sized vignettes, with simplistic, low-challenge puzzles that do nothing but act as caution tape to crawl under to experience the rest of what is really, at its heart, a VN. And that's fine, but that's not really what I thought I was signing up for, and I was not compelled enough by the story to find the extremely shallow gameplay elements forgivable.

The atmosphere in some or most of the sequences here is cool! It's occulty and sinister--the overall vibe of the game is what I liked, and what drew me through a lot of it.

Its foreground is just a little too chintzy, perhaps scared of chasing players off with too-arcane or too-complex puzzles, but then, consequently, losing the magic that made solving those classic adventure games of old truly satisfying.

Reviewed on Aug 08, 2023


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