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Clearing My Backlog #10

Fans of the series are most likely going to disagree with me completely here… and I’m sorry, but this game pales in comparison to the WoA trilogy and isn’t even remotely close in quality. To be clear, I haven’t played the entirety of this, I only got up to the fourth level because a game breaking bug stopped me from progressing further; or it might’ve not been a bug and I’m just a complete fucking idiot, but it happened in the level “Flatline”. I killed the target and injected the agent with the death serum, and I went to the morgue entrance, which is outside, but no matter what I do, the cutscene that shows the agent being placed in the morgue doesn’t play. I’ve looked at several videos, and in each one they’re not doing anything differently than I am (except the method of killing the target). Stuff like this is what breaks my enjoyment of a game, and the funny thing is, I don’t even know if this is a glitch or not — which should be an instant red flag for a game. This sorta links in with another criticism I have, and it’s the way in which you have to basically “study” a level in order to know what to do. That’s not fun. I want to know what I can do in a level without having the need to look shit up. This is why I prefer 2016’s system of being able to check all of the ways you can kill a target. I saw some people say that they like how it took them several days to figure out how to beat a level… how is that fun? it just feels like the game is wasting my time. It’s unintuitive.

All of the levels prior to “Flatline” were pretty fucking shit too, I don’t like the layouts, they’re confusing as all hell due to the amount of reused assets, it's like you’re walking through a maze at every given point. I guess “A Vintage Year” was fine? probably the best one because I could actually figure stuff out.

The game just hasn’t aged well at all. The controls completely suck, they’re not responsive which in a game about precision is a big deal. There is zero reason for someone to play this instead of the WoA trilogy; I can get behind the idea that it has some good level design, but that’s about the only thing this game has going for it.

Playtime: 7.3 hours

Every Game I've Ever Played - Ranked (By Score)
Clearing My Backlog
2006 - Ranked

Reviewed on Jul 08, 2023


2 Comments


4 months ago

Though I disagree with you of the opinion of the game, I certainly can't argue with your points here. Especially that bug and it's a shame you couldn't progress further.

Personally, I loved the idea of figuring out a perfect way to kill the targets, but obviously this isn't fun for everyone and the more recent hitman games certainly help in that area where you have kill methods pointed out to you, however, you can still explore the level, listen in on conversations and figure out a way to kill them that way which certainly is a lot more fun for someone like me who has issues with focus sometimes.

Despite what your profile says you've been writing some great reviews! Keep up the good work!

4 months ago

Thank you man! I appreciate you saying that! And it is a huge shame, especially because I was maybe starting to warm up to the game during that "Flatline" level. I can respect the fact that a lot of people love figuring out levels, I've tried to do it that way many times but I guess I just lack the patience needed for it. And I love that the newer games offer the option of doing it both ways; which is another reason that trilogy is so beloved, they really accommodate everyone and give players so many options, its wild.