Xenoblade Chronicles is one of my favourite games so it was nice to play a new little epilogue to the story included in the Definitive Edition. And it's just OK. I do think for the most part that these smaller episodes usually done with post-game DLC for role-playing games or any game with leveling and upgrades can be unsatisfying. Separated from the main game where your character(s) don't carry over can be annoying and they're usually too short to have any sort of enjoyable progression.

Bionis' Shoulder where Future Connected takes place was a cut area from the main game and it probably was left unfinished for a reason. Mostly because it feels very similar to one of the early areas in the main game and it doesn't offer much new sights. Monolith Soft are the best in the business at world design and although this isn't them at their best since I doubt there was much resources designated to this epilogue but it is still fun to explore in the way that all their games are. There's still beatiful views to see with the great draw distance of the environment to always give you context of where you are in the world. There's nooks and crannies to poke your nose into and unique monsters to fight. The settlements there are pretty light but there's a decent amount of NPC's to do quests for. The story is also pretty light which is possibly offering a bit of setup for Xenoblade Chronicles 3. It does focus on Melia who is the best so I'm certainly not going to complain about that. I enjoyed this epilogue well enough but it's not something sepcial like the main game.

Reviewed on Jun 22, 2022


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