🕗 Total time played (approx.): 6h
🏆 Completion: 100% (15/15 Trophies)

REVIEW:

"Thomas Was Alone" stands as a remarkable testament to storytelling in video games. With its minimalist aesthetic, accompanied by a gripping narrative and compelling audiovisual presentation, it draws players into a world seemingly composed of basic shapes and lines. The narrative, encapsulating emotions and characters within geometric forms, undeniably stands out as one of the game's strongest features.

However, my experience with "Thomas Was Alone" contradicts the widespread enthusiasm many players hold for this game. Despite its evident quality in storytelling and audiovisual presentation, I found myself disappointed with the gameplay aspect. Why? Because, while it tells a compelling story, it doesn't quite excel as a platformer in my eyes.

The game's controls leave much to be desired. They lack the precision necessary for a platforming game. Movements of the characters often feel unresponsive, lacking the responsiveness crucial for a genre reliant on precision and timing. This leads to frustrating moments where it seems like the player doesn't have complete control over the characters. The collision detection exacerbates this issue, sometimes causing characters to fall through platforms or get stuck on invisible barriers, disrupting the flow of the game and increasing frustration levels.

Moreover, the level design amplifies these shortcomings. While some levels are cleverly crafted, offering challenging yet rewarding puzzles, others seem more geared towards causing frustration than delivering enjoyment. Particularly, levels requiring the simultaneous control of multiple characters tend to feel cluttered and overwhelming. The challenge of coordinating multiple characters becomes less of an engaging puzzle and more of a chaotic endeavor that tests one's patience.

It's regrettable that these flaws detract from the gaming experience because the story and storytelling of "Thomas Was Alone" are truly remarkable. The way the game injects depth and emotion into geometric shapes is unique and draws players deep into the game's world. The accompanying narration also contributes to forming an emotional bond with the characters.

In summary, "Thomas Was Alone" excels in narrative brilliance but falls short in providing a seamless gameplay experience. It's a story you'd want to immerse yourself in, yet the gameplay aspects hinder fully enjoying the game. It's regrettable that issues like control imprecision and frustrating level design taint what could have otherwise been a captivating experience.

⭐ Rating: 2.5./5

Reviewed on Nov 29, 2023


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