Tag is a game primarily focused on weirdo platforming rituals in a greyscale urban area where paints are endowed with certain physical properties like increasing of speed and vertical mobility. On its own this would be a fantastical concept, but its atmosphere is decidedly arid of life and motion, save for trains and spinning billboards.

It should be of no surprise then that you are the person to bring color to this near destitute city, made known by the three basic colors your gun can spray. The game's propensity to leave wide, open areas almost always leads to the player's experimentation and, if inclined, art on the floor or walls as if they were blank canvases designed for Jackson Pollock's bidding. Boring billboards and alleyways become coated in bright green and blue and red, leaving marks from which you can ascend to new heights.

It should also be said that the swiftness which you can play through these levels is incredibly fun, bouncing off walls and shooting yourself off ramps is a treat and blessing here. The sticky paint is similarly exuberant but has an added layer of puzzling nature to it, causing you to pause for a moment and catch your bearings. This type of gameplay is one I find incredibly intriguing, and would probably only be improved if it simmered more. (Though, saying that, I love how small this is.)

Reviewed on Apr 20, 2023


1 Comment


Jokes aside (cough Portal 2 cough) I actually love how this looks, I adore this kind of gameplay centered shorter games, and having a paint mechanic always makes it even better.

Great review!