Extremely good game as long as you're willing to let go of your expectations and enjoy the game on its own merits.

I'm really impressed how dense the game feels: each area seems to have its own gimmick that is never doubled up on, pretty much every weapon category & build idea feel viable, you're constantly getting killed by a completely new kind of trap or encounter idea. Combat is very deliberate (aka 'the animations are slow', but there is a lot of snap-decisionmaking involved in each fight, so I found the pace perfect) and the game encourages swapping between multiple weapons depending on the fight, which I really enjoyed.

The game puts a lot of trust in the player, and if you can meet that trust, it's a very rewarding experience throughout the entire thing.

Reviewed on May 26, 2024


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