Trails in the Sky SC (second chapter) picks up immediately after the events of the first game so unfortunately it is hard to keep this completely free of spoilers for the first game, so if you want to avoid spoilers then advise to stop reading this after this paragraph. I’ll try and keep spoilers for SC out of it as much as possible. With that out the way, let’s dive into the journey that is Trails in the Sky SC.

Being a direct sequel and continuation of Trails in the Sky, SC carries over the majority of the first game’s gameplay, mechanics and areas. You’ve still got that rpg battle system with light strategy elements, side quests are still tied to the guild, and we’re still travelling around Liberl. A few new elements have been added, such as Chain Crafts that allow multiple characters to use CP to attack an enemy at once and Orbments have been upgraded to allow for more powerful spells to be learned.

While mechanically little has changed from the first game, it’s ultimately been used as the perfect foundation to craft a thrilling and engaging tale which would have been extremely difficult to do without that experience the first game leaves on you. The story picks up directly from where the first game left off. Estelle and her crew managed to prevent a coup, saving Liberl but the mysterious Weissman had revealed himself as the person behind people’s memories being messed up, unlocking Joshua’s memories of his horrific past causing Joshua to abandon Estelle to protect her as he finds a way to try and bring down the mysterious Society of Ouroboros. It leaves Estelle distraught and heartbroken having just realised her true feelings for Joshua and as such she sets out on a new journey to find Joshua as well as fight back against the Society who have done so much damage to the people she cares about. With Joshua leaving her life, it causes Estelle to realise just how much she has relied on him and she sets out on a special senior bracer training course before she sets out on her journey proper. There’s a strength to her character as she grows into the person who she wants to be, learning how to overcome her weaknesses as well as using her strengths better.
Once again the game takes its time to really get going. The bulk of the first half sees you visiting all the towns of Liberl again as you help them deal with mysterious phenomena that have been brought about by the Enforcers, high ranking powerful officers, of the Society. Having been to all these places before in the first game, there’s an attachment you have to their people that spurs you on through these revisits to help each town and take on the sidequests. It’s something strongly helped by the strength of writing that has gone into the worldbuilding and NPCs of this series and you get a lot of heartwarming moments because of it. Like one side quest saw me having to find a lost ring for a young engaged couple and there’s a moment later in the game where you can stumble into the chapel as they’re getting married and it’s beautiful. There’s an attention to detail here with its minor characters that is hard to think of another game that goes to these lengths.
Another strength of SC is how it takes the party members you have grown to love from the first game and adds so much more to them here as they peel back layers you never see coming. There’s heartwarming moments between Agate and Tita, shocking revelations surrounding the lovable Olivier, the difficult past of Schera, and Kloe finding her resolve to take her path forward. Plenty of the characters also have an Enforcer that they have a history with that brings so much more personal gravitas to the conflicts that are fought throughout the game. We also get a few new party members to use like the mysterious travelling priest Kevin as well as a few other surprise people that I won’t spoil here.
SC allows you to choose your party much more often than the first game did but also ends up taking one or two slots for mandatory characters during important story events so you end up with a nice middle ground that allows you to get use out of almost every character while letting you bring along your favourites more often.
With the stakes being much higher this time round, the game does offer a lot of scintillating moments with high action battles and brilliant use of the music to sell these moments as best they can with the little character models. There’s definitely a few moments where I was wishing for cutscenes to be used to further sell the intensity of these battles, but what they did with a limited budget was still incredible.

Let’s get onto my favourite part about the story this game tells: Estelle Bright. There is one surefire way to get me to love a character and that is by making them suffer through losing someone they love and the majority of this game is Estelle dealing with Joshua abandoning her. There’s moments where she visits an area where the two of them had a special moment and the game flashbacks to a scene from the first game and my gosh it brings the tears so easily. Estelle’s journey is full of moments I could relate to on a personal level. The way she keeps so much of her struggles to herself as her friends try to support her, the moments of self doubt and questioning if she’s on the right path, and ultimately the resolve to keep pushing forward despite how much she’s hurting, it’s all wonderful character moments. Her greatest strength is being able to use even the most hurtful and darkest moments to give herself motivation and strength to push forward in her goals instead of giving in to despair like many of the characters who oppose her. Like her mother dying is what inspired her to be a bracer and help others, Joshua leaving her inspired her to find the strength to not only bring him back but also take down the organisation that made him like this. Estelle is just this wonderful ball of optimism and positivity that is so infectious. Her ability to speak from her heart and reach others, no matter how far into despair they’ve fallen, and pull them out of that darkness is nothing short of incredible. At the end of the first game, Joshua described her as the sun, the person who brings warmth to others and he hit the nail on the head, Estelle is on another level with her kind heart. She still has moments of hotheadedness and will act rashly at times, but she’s come a long way from how she was in the first game, gaining much more confidence in her abilities as well as realising her strength in getting through to others. And of course, she still has her plethora of witty remarks and one liners that allows her to steal almost any scene she’s in. The tender moments she has warms my heart every time while her silly moments never fail to make me laugh. All this to say, I think Estelle is one of my favourite characters of all time, if not my new favourite (I need to give it time for my feelings to settle)

The story doesn’t quite wrap everything up. While it does give Estelle a fitting send off, it does leave the trails of plotlines to pick up in future titles, which could be disappointing for some but exciting for others. I wasn’t left feeling unsatisfied from what they left for future games to cover, instead I was enthralled by the journey, given incredible character development for everyone I could ask for and enough tidbits to make me excited for the potential future of other characters.

While there are few new areas to explore, the new areas that are included are genuinely amazing areas, particularly where the finale takes place, bringing in a particular trope I love. Dungeon designs are also a step up, with more interesting layouts to explore and some with traps to avoid. Music wise there are plenty of new songs that live up to the standard of the first game while all the old locations have their original catchy music.

Trails in the Sky SC builds upon the strong foundations of the first game to deliver a truly special and incredible experience that will live long in the memory. Fantastic character driven moments with plenty of surprises and heartwarming moments take this game on a level few can match as it carefully crafts a tale that will see you shed tears throughout its wonderful journey. SC not only left me with another game to add to my all time favourites list but also a character in Estelle Bright that I have grown to love on so many levels. What an experience and one I am so glad to have had.

Reviewed on Aug 17, 2023


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