Floor renovation game for the WonderSwan. Welcome to Void-Lana, borne from the disappearance of La-Mulana...
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This puzzle game does some REALLY cool things and has a lot of personality. But it breaks a few genre norms which for me make the world not that enjoyable to traverse. The resulting uncertainty also requires a lot of faith from the player. Still, play blind if possible.
I also wish the game had internal tools for taking notes and pictures ala. La-Mulana 2, to stay a fully self-contained experience. Trying to be meta and encourage external tools (e.g. screenshots) isn't something I see as a positive.
The core puzzle solving experience is quite fun and can get very challenging.
Void Stranger's visual themes are distinct from ZeroRanger and the soundtrack has a lot of variety. I think you can see the growth of the dev team in both.
...Don't ask how I know.
(played without external spoilers)
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This puzzle game does some REALLY cool things and has a lot of personality. But it breaks a few genre norms which for me make the world not that enjoyable to traverse. The resulting uncertainty also requires a lot of faith from the player. Still, play blind if possible.
I also wish the game had internal tools for taking notes and pictures ala. La-Mulana 2, to stay a fully self-contained experience. Trying to be meta and encourage external tools (e.g. screenshots) isn't something I see as a positive.
The core puzzle solving experience is quite fun and can get very challenging.
Void Stranger's visual themes are distinct from ZeroRanger and the soundtrack has a lot of variety. I think you can see the growth of the dev team in both.
...Don't ask how I know.
(played without external spoilers)