Extraction Point has both more combat and more scares than FEAR did which is pretty impressive considering it's about half the length. Fights are quite a bit bigger with more enemies and that's great because the gunplay is one of FEAR's strongest suits. The mechs that were pretty annoying in the base game seem more bearable now, either because they're squishier or just because strong weapons seem a bit more readily available. This is a great follow-up to FEAR but can also stand on its own even if you haven't followed the story.

Some of the enemies are annoying (specifically turrets and mechs) and veer more towards being a nuisance than being difficult, and the lab aesthetic gets a bit old after a while. That aside, FEAR is fantastic. The gunplay feels great, bullet time adds a fun dynamic to combat, the ambiance and atmosphere are incredible, the horror is mostly subtle though there are some minor jump scares. The story isn't anything spectacularly but I found interesting enough to be engaged with it, and the environmental storytelling through phone calls was pretty neat. Overall great game that aged like wine, highly recommend it.

Disco Elysium is the kind of game where any explanation or review doesn't really do it justice. All the reading may make it an acquired taste, but it's certainly an experience to behold. It was the first game in a while where I finished it, and then was immediately ready to jump into a second playthrough just to go about the whole thing in an entirely different way. It goes without saying that the writing is on another level, all of the characters are unique and stick out in their own ways, the music is great, the atmosphere is great, and there's entertaining options at every nook and cranny for any kind of character build you choose. Phenomenal game, highly recommend.