Initially it feels like a rather easy, retro inspired horror shooter. In the first episode nothing poses a threat even on cero miedo, and the bosses are mostly sponges. Plus, you'll hardly be using the scythes, pistols, once you gain access to new weapons. It's fun to move around and kill stuff, but most of the time it can't kill you back.

But once it reaches the second episode it starts to get the ball rolling. Though still simple to breeze through, the horror elements escalate little by little, the atmosphere becomes more oppressive and you feel drawn to go deeper into the levels. By the third act, the feel of the game is way more hostile than you'd have expected, and I found the levels themselves: the darkness, jumpscaring enemies, surprise encounters... a bigger challenge than just the enemy fights, which is actually a rather fun feeling. Reminds me of bloodborne, where you also have the tools to destroy anything the game presents you, but despite that, sometimes you're still hesitant to advance.

Reviewed on Aug 20, 2022


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