The concept of the EX skills appealed to me and so did the skills themselves. They were fun to use and a welcome addition to Zero’s moveset. But I did not like that you have to get rank A or higher to get said EX skills. It made me rush through most stages and I couldn’t really explore these stages since I didn’t want to miss out on these skills.
And then there’s forms. Again, I liked the concept but I didn’t like that you had to fulfill some arbitrary objective. These objectives are different for every mission and are never explained to you. So you either have to get lucky and fulfill the objective unknowingly or you’re going to have to look them all up.
I do appreciate that there are more stages now but I like these stages less than the ones in Zero 1.
They were kinda boring and samey.
So overall, I like this one a bit less than the first Zero game.

Reviewed on Jan 28, 2024


Comments