This entry is a return to the form established in the first two entries in the series with a modern twist.

The introduction of more fleshed-out characters was well executed and the story is interesting with a very decent pacing this time around. Also not as much guesswork involved as in the last few games.

The combat is great, the music is stellar as always, but I was very disappointed with the inconsistent art style here. I don't think the new demon designs are good. They're not memorable, they're obviously well thought-out in terms of symbolism, but they just don't mesh with the rest of the old designs and the overall look and feel of the game.

Also, why the hell are archangel battles locked behind some pretty shitty DLC which doesn't even add that much lore into the game to make it worthwhile? Why were their battles excluded from the main plot? Just some overall weird monetisation decisions here.

Lastly, not to be that guy, but even though I love this old-school sprite based representation during conversations and combat, I think the game deserved more fleshed out visuals on a bigger screen, especially coming after Nocturne.

Had my fun with this game but it's definitely not my favorite. Don't think I'll be revisiting anytime soon unless for some reason ATLUS decides to port/remaster it.

Reviewed on Sep 23, 2023


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