Reviews from

in the past


Entretendio para lo que es.
Juego casual, si te gustan las boludeces tipo Candy Crush con tintes de rpg y estética retro pixel, éste es tu juego.

A simple match 3 game that has RPG elements, but overall it’s just a casual indie game that will appeal to everyone.

Незамысловатая игра 3 в ряд, которая имеет рпг элементы, а в целом просто казуальная инди игра, которая зайдет всем.

Jerma told me to play this, so I did.

This is a Match 3 game. It's firmly in the category of the kind of game you'd play on Newgrounds or Kongregate back in the day, with a simple gameplay loop anchored by a couple systems of numerical progression, but it's a tad longer to justify paying money for it. And I don't at all mind paying for this because I think people should get some cash for making a cool thing, but I felt the pacing was elongated a bit unnaturally. My ideal pacing for a game like this has each run feel like I've progressed in some way; here I would hit road blocks where I felt I was doing runs just to grind for gold - which you get too slowly, adding hours to your playtime. You can use potions which add modifiers to increase the rate you get gold, but at the detriment of earning fewer or no other resources, meaning you're going to be left wanting either way.

But most importantly, this game does successfully add more planning and strategy to the Match 3 formula, so if you're a fan I recommend it. Certain panels correspond to physical or magical attacks, to which enemies will have different resistances to, and you get items to be used at strategic points during your run. Your aim is to get the eponymous score of 10000000000000000, which will take you approximately 152704 hours. I think this is a reasonable playtime for a game costing 3 currency.

In conclusion: not as good as Tetris Attack, but it won't make you hate your friends, which counts for something in this harsh world.


soundtrack BOPS and the game is alright

I'll be matching tiles in my sleep for weeks. A fun little game that still holds up.

Как по мне это одна из лучших игр с механикой "3 в ряд". Прокачка, множество разных предметов, перемещение целых линий, а не отдельных элементов на поле, и постоянные испытания - всё это про эту игру. Проходится за два часа, вполне подойдёт, чтобы скоротать вечерок.

I didn't like it at first but after a few runs it got it's hooks into me and I liked it a lot. Great and very enjoyable game.

Mediocre match-3 game where your ability to progress is indirectly gated behind upgrades you have to buy after you die

I played this when it first came out on my iPod Touch and really enjoyed it then - played through the whole thing again in one sitting today and it still had the same magic.

Definitely super simple but still up there with some of the best Match 3s like Bejeweled 3.

Fun matching game, not much to it, but the progression is surprisingly fun. Just a little frustrating when you lose because you need to match shields or something but blocks are falling and forcing other matches so you can't move any blocks, but not a big deal if you maintain things well and pay attention!

A really neat and what feels like an innovative concept to marry match 3/adventure/roguelike games all into one bundle, and I think it most succeeds. The progression & ability to jump right into another run is very snappy, the Atari-like aesthetics and music are charming but not too distracting, and I think there's a good balance between strategizing and instinct that I think is essential to the gameplay loop. I wish there was just slllliiiiggghhhtttly more time to make decisions, though this is very much a GG on my part since I'm never as good at sliding-style puzzle games as clicking or shifting mechanics (i.e. my Crossniq handicap). More of a diversion game but a really good one to just throw on now & then.

My personal favorite match 3 game. I find the ending of Bejeweled games to be wholly unsatisfactory, where the game informs you that there's no moves left like you're in charge of what the board gives you. In contrast, 10000000 gives you so much board control that there's no way to run out of moves, so instead it asks you to make the right moves under pressure. I find that much more satisfying than the alternative.

хороший три в ряд но им нужно как то поменять систему прокачки а то она хуёвая

I’m finally free.

I played this for a little while in high school, enjoyed it, and haven’t thought about it since… until the other day when I decided to go all the way and beat it. It’s definitely not perfect, but it’s a unique roguelike match-3 puzzle game, and one of my all-time favorite iPhone apps. Clean, short, and complete.

Time to build a boat.

One of the first Roguelites, this run based match three is a slow burn that can hook you hard. The basic gameplay of sliding tiles around to match keys to open chests, weapons to attack enemies, resources to stockpile, etc. is solid. You can usually find a match of what you need at any given time, and chain reactions happen a lot. It's satisfying. You then use the resources you gain to upgrade yourself, which has a huge impact letting you go farther and farther. It's so hard to put down. <3

A gold standard of iPhone games, the only reason the score isn't Higher is because You Must Build A Boat expanded on all the ideas here and is the superior game.