Anarcute

Anarcute

released on Jul 12, 2016

Anarcute

released on Jul 12, 2016

Anarcute is both the cutest and the ultimate riot simulator. In Anarcute, the player gets to lead more than seventy cute rioters that are determined to relieve the world from the rule of evil and sad forces who enforce their authority through the very very mean Brainwash Patrol. Our rioters are ready to do anything, even if it means destroying whole cities to rebuild later. In order to recognize themselves, the rioters wear adorable little animal heads, hence the cuteness.


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Very basic combat and puzzles. Also this game is literally just propaganda. Propaganda for the right side, sure. But it's still propaganda. Just kind of shallow.

Fun indie game about rioting with animals. Controls are lackluster but everything else is great.

Simplistic game where you control a growing (or shrinking) group of animal rioters taking down a regime in various cities. Enjoyable and relatively chill and comfy.

TAKE THE MEANS OF PRODUCTION UwU <3

"The first two words that come to your mind gets to define the game's gimmick" yeah they got the sugoi kawaii syndrome with them big ol' eyes. And there are like 100 species. My first thought after a few minutes was that it was indeed a game, it's a bit complex honestly but the levels balance is strange. It reaches peak when you beat up a cop with the squad so big he starts running away yes it sounds bad out of context and I think we all know why they didn't put in a level in South America. Oh, yeah, the devs are french, the best fit to make a game about riots indeed.

There's a review on this website by RealmW;

"Whatever redeemable qualities Anarcute has (already few and far between) are completely lost within the void of its intensely cynical non-ideology. Revolutionary aestheticism, combined with a total refusal to engage with the subject of those aesthetics, results in a text with nothing to say--doing no favors to the foundation laid by a shallow and frequently frustrating gameplay loop."

These criticisms are valid, and at one point I did hold basically the same view (I'm not trying to rag on this user at all), but I have a hard time getting upset at this game for two primary reasons:

1) It would imply that there is a consumption of media that would have meaningful political impact. Disco's been out for years, Mother 3 has a character in Smash Bros, the idea that there could be some sort of revolutionary "game", especially such a singular experience like all the two above and Anarcute isn't a stance I hold.

2) That critique made more sense within the 2016 context of a """left""" that's influx of new believers came from western social democratic movements and were largely unfamiliar with anti-capitalist ideology. That's not me talking shit, I was a Bernie baby myself. I think within the past seven years, the amount of resources and general perception of these ideological movements buffers out whatever ideological drift the 2016 game "Anarcute" could have pulled off.

I bring these up, not as a means to attack that user, but to pad out the review of this otherwise very average game. I wanted something chaotic, like Katamari Damacy, and instead the game focused way too hard on specific level gimmicks instead of "you control the therian wave as they burn cop cars". It's commentary is so shallow that it comes off as totally inoffensive, and the soundtrack also leaves just as much of a mark. The minor conversation around this game is much more interesting than the end product.