Back to the Future: The Game - Episode 1: It's About Time

Back to the Future: The Game - Episode 1: It's About Time

released on Dec 23, 2010

Back to the Future: The Game - Episode 1: It's About Time

released on Dec 23, 2010

The year is 1986, and Doc has been missing for a long time by now. Because of all the debts he was having, the city decided to build a parking garage at the place of his house, selling all stuff from it along the way. Marty McFly is trying to save things precious to him, but suddenly the time-traveling car DeLorean appears out of nowhere with the Doc's cry for help! It appears that Doc is stranded in the year 1931, where he was arrested for setting a speakeasy on fire. Marty must travel to the past and rescue his friend before he gets lynched by furious mob.


Also in series

Back to the Future: The Game
Back to the Future: The Game
Super Back to the Future II
Super Back to the Future II
Back to the Future Part III
Back to the Future Part III
Back to the Future Part II
Back to the Future Part II
Back to the Future Part II & III
Back to the Future Part II & III

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My first Telltale game, a good story made for a fun ride.

Had some moments of good writing and the voice acting is quite solid but the gameplay is far too simplistic with some tedious ‘puzzles’. Clearly made on the cheap despite the obvious passion for the series.

I remember nothing about this other than it was the first game I remember getting all the trophies for lol

Eu não lembro exatamente o que acontece em cada episódio, mas lembro de gostar bastante de BttF: The Game como um todo, mesmo com suas falhas clássicas de jogos de adventure.

Back to the Future hasn’t really done well when it comes to games. There were a couple of bad games in the 8 and 16-bit era, but Telltale games finally picked up the license and injected its excellent adventure formula into the beloved series. You play as Marty McFly who has to go back in time and save Doc Brown from his own deadly fate. He get’s a message from Doc to save him, and Marty must find out how to do it with the help of young Emmet Brown.


The story is original but uses the BthF license very nicely. The voice actors sound almost spot on, and everything from the DeLorean, to Doc’s dog Einstein and even Marty’s relatives, are voiced well and resemble their live action selves. It’s great to explore the BthF universe with the same clever writing and storytelling. There is a simple adventure game interface where you click around on objects and listen to Marty explain them, but the puzzles are more involved than just slider puzzles or matching symbols. The puzzles are broader and story driven, and that’s what Telltale is famous for from their Sam & Max games.


You can have items in your inventory, but you don’t just wander around and use them for every pixel in the game. It’s usually pretty obvious to use your recorder to record young Doc’s mumbling’s so old Doc can solve them. You aren’t overburdened with a ton of items that you have to constantly use a million times on everything so it’s straightforward and simple, but you do have to think a bit. One great feature to resolve pixel hunting is a button that will show every icon you can interact with. This saves time and frustration so you’re not wandering around and missing that one item that’s almost off-screen.


While the interface and interaction are smooth and simple the game is very short, and it’s still lacking some gameplay depth. I would like more cerebral puzzles, but Telltale is more about the story than anything else. The game doesn’t get super exciting until the last 30 minutes during the last two sequences. You can beat the game in one to two sittings (about 3 hours), so for $25, the game is highly overpriced and not worth the money unless you’re a die-hard BthF fan. I would wait for the full season to come out and not spend a ton of money on each episode. Also, the graphics are pretty horrible considering the nice art style. Telltale really needs to upgrade their 8-year-old engine to something more modern.

So Telltale's Back to the Future has been one of those that I've started a lot but never finished. Which is odd, because it's not actually that long. Maybe I kept playing the demo over and over again (having forgotten that I didn't like it).

Having now completed Episode One... eh... it's OK. What puts me off are the amount of invisible walls and the time it seems to take to get from where I am to where I need to go.... it took me quite a while to discover the run button.

Maybe the story just didn't grab me enough in this one.