Battles of Prince of Persia is the first game in the Prince of Persia franchise to make its way onto the Nintendo DS. The storyline takes place in the time between the Prince of Persia: The Sands of Time and Prince of Persia: The Two Thrones. Unlike other entries, this game is about tactical combat, as you must control armies using the Prince, and a number of generals, via playable trading cards. There are nine different playable characters, 27 different units to control, and three different factions. Multiplayer is available for competition, with one copy of the cartridge capable of being shared among multiple players.
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Played a long time ago with my brother back in summer, despite feeling nostalgic about Battles of Prince of Persia, the game is at best a different take on the Prince of Persia sweep that took place in the 00s, at worst it's a simple rock-paper-scissors card game with tactical implications.
The game can be fun and the card system is interesting, especially for the time it came out. Not only that, but not only we have a weapons triangle system (Fire Emblem? In my GAMES??? How dare they), we also have a size triangle system: as bows beat lances and lances beat swords, middle sized units (cavalry) beat small sized units (infantry) which in turn beat huge sized units (giants, elephants). It creates a fun dynamic where a unit of small swordsmen can overcome a huge pain in the butt in the form of a giant (archer unit) for the cavalry (middle sized lance units).
It is harder to explain than to try out, but if you like Prince of Persia and tactical games, it's something check out. Definitely different.
The game can be fun and the card system is interesting, especially for the time it came out. Not only that, but not only we have a weapons triangle system (Fire Emblem? In my GAMES??? How dare they), we also have a size triangle system: as bows beat lances and lances beat swords, middle sized units (cavalry) beat small sized units (infantry) which in turn beat huge sized units (giants, elephants). It creates a fun dynamic where a unit of small swordsmen can overcome a huge pain in the butt in the form of a giant (archer unit) for the cavalry (middle sized lance units).
It is harder to explain than to try out, but if you like Prince of Persia and tactical games, it's something check out. Definitely different.