BlazBlue: Continuum Shift Extend

BlazBlue: Continuum Shift Extend

released on Sep 05, 2011

BlazBlue: Continuum Shift Extend

released on Sep 05, 2011

An expanded game of BlazBlue: Continuum Shift II

BlazBlue: Continuum Shift Extend is a 2D fighting game and the enhanced version of BlazBlue: Continuum Shift II. The game features an updated version of Calamity Trigger's Story Mode called Blazblue Calamity Trigger Reconstruction; the inclusion of Relius Clover as a playable character; four new stories for Platinum, Makoto, Valkenhayn, and Relius; a new Unlimited Mars game mode; hidden Distortion Drives for every playable character's Unlimited form; and further balance tweaks.


Also in series

Eat Beat: Dead Spike-san
Eat Beat: Dead Spike-san
BlazBlue: Clone Phantasma
BlazBlue: Clone Phantasma
BlazBlue: Chrono Phantasma
BlazBlue: Chrono Phantasma
BlazBlue: Continuum Shift
BlazBlue: Continuum Shift
BlazBlue: Calamity Trigger
BlazBlue: Calamity Trigger

Released on

Genres


More Info on IGDB


Reviews View More

this actually the first one i ever played ...very great games with on of best addition in the whole series ( Abyss mode ) easily recommended you can even played this version (extended ) that have great recaps on events of Calamity Trigger ...and Tsubaki deserve better person in her life than you fucking gey virgin loser (jin ) piss off

This was the first fighting game I played where it all clicked into place and I became a fighting game fan.

a definite improvement over calamity trigger gameplay-wise and FAR more understandable story-wise but those stories did feel as if they dragged on for a bit too long. i did really like the characters though, new and old. old ones got some improvement and new ones, for the most part, are pretty likable.

Em questão de Gameplay... não muda quase nada do primeiro, sinto que todos os personagens do CT estão iguais, apenas adicionando novos.
Já em questão narrativa está infinitamente melhor.
Definir uma narrativa canônica para cada personagem e todas elas levarem ao final verdadeiro é muito mais interessante do que o True Ending ser uma releitura de todas as campanhas mostrando o que é canônico ou não.
Fora que aqui mesmo no modo que resume o primeiro jogo ele parecer ser mais completo e amigável com quem quer entender BlazBlue... apesar de ainda ser dificil.